Author name: Bionic Ape

Use VCPKG for Third Party Libraries in Unreal Engine

First clone the repository vcpkg from GitHub. Then cd into the vcpkg folder that has been created. Perform first time installation by executing bootstrap-vcpkg.bat (add -disableMetrics to avoid some Microsoft “spoofing”) Search for the library that you want. Among the different results, select the one you want to install by package[subpacke1,subpackage2]:platform. The following example will […]

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Debug Dedicated Server in Unreal

First follow this tutorial: https://docs.unrealengine.com/en-US/InteractiveExperiences/Networking/HowTo/DedicatedServers/index.html Then, open Visual Studio and Right Click the project, choose Properties, go to the Debugging section — there is a box for “Command Arguments”. add “/Game/Maps/YourMap -log -port=9999 -server” Press F5 or right-click debug on your project’s folder. You are good to go!

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