Git LFS for Unreal Engine Assets

All binary files should be included in the LFS system of Git. For doing so, you will need to set your repo to use LFS using this command:

git lfs install

Then you need to manually add the extensions of your binary files like so:

git lfs track "*.uasset"
git lfs track "*.umap"

Your .gitattributes files should look like this now:

*.umap filter=lfs diff=lfs merge=lfs -text
*.uasset filter=lfs diff=lfs merge=lfs -text
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